The developer released a behind-the-scenes video

Jan 26, 2015 13:56 GMT  ·  By

Ninja Theory has released a video showing an in-house combat review meeting for the upcoming action-adventure video game Hellblade.

The video shows the developers sitting at a round table and discussing various concepts while trying out a prototype, and even features the combat designer from DmC: Devil May Cry, even though she's not part of the actual team.

The video shows off the split-screen view used for testing purposes, and you can see the devs talking about all kinds of possible upcoming features such as directional blocks, inverted axis controls, and a ton of other interesting things.

The devs make sure to point out that the split-screen multiplayer mode used in the combat mechanics prototype build is not a feature of the final game but solely for refining combat mechanics with the aid of another player, as the artificial intelligence isn't coded yet.

In any case, the video delivers a pretty interesting look at the kind of stuff that goes on behind the scenes during the creation of a video game, and the kind of discussions that take place when working on an action game's combat system.

Hellblade isn't a traditional AAA game

The game is inspired by Norse mythology and will have players controlling a character that goes to the underworld on a personal mission of vengeance. The game is said to include a ton of sword-based melee combat, and to serve as a small-scope, independent AAA title.

There will be a ton of esoteric fiends to slaughter using the intense ninja-style combat system that developer Ninja Theory has become renowned for over the years, and the developer is also considering adding in mod support for the PC version of the game.

Initially introduced as a PlayStation 4 exclusive game, Hellblade was subsequently also announced for Windows PC. The game is scheduled to come out sometime this year, as a digital download only, and Ninja Theory has mentioned that other platforms might be considered as well.