A free and open-source game of ancient warfare

Nov 26, 2015 22:00 GMT  ·  By

Today, November 26, Wildfire Games has had the pleasure of announcing the release of the nineteenth Alpha build of their free, open-source and cross-platform 0 A.D. RTS (real-time strategy) game of ancient warfare for all supported operating systems.

Syllepsis, the nineteenth installment of 0 A.D. Alpha, is here with some interesting new features that will certainly please all players. Among some of the highlights, we can mention a new pathfinder, siege and building engine capture, two new victory modes (Conquest Structures and Conquest Units), as well as a ceasefire game mode.

Additionally, 0 A.D. Alpha 19 Syllepsis introduces attack coordination, three new skirmish maps (Tuscan Acropolis, Alpine Mountains, and Northern Island), aura visualization, visual replay, new animals, Latin voice support for all Roman units, XML validation support, and improvements to Petra AI.

"We are well aware there is some room for improvement in 0 A.D. Some known issues are: Lag, visual glitches or textures not loaded, missing animations and more. When you provide feedback, we would ask you to focus on some of the other points that could be improved. Thanks," say the Wildfire Games developers in the announcement.

SDL2 has been enabled by default for GNU/Linux

But wait, that's not all, as 0 A.D. Alpha 19 Syllepsis increases the maximum map height for the engine so that more impressive and diverse landscapes can be built, and enables SDL2 by default for GNU/Linux systems. Moreover, it implements support for revealing the shore on the entire map for Ptolemaic lighthouse, and removes the generic Celtic and Hellenic factions.

As mentioned before, 0 A.D. is a free game, so you can download it gratis from our website or directly from the software repositories of your GNU/Linux distribution, that if you're using Linux. Mac OS X and Windows users can download the game from its official website, but please try to keep in mind that it is still in development, not the final product.