A full walkthrough will be launched next week

Nov 25, 2015 22:44 GMT  ·  By

Video game developer The Creative Assembly and publisher SEGA are delivering a new major trailer for their upcoming Total War: Warhammer, which is centered on the Ork warlord Grimgor Ironhide and offers a first look at the campaign map that gamers will be able to explore.

The game will cover a lot of fantasy ground, ranging from the Badlands to the Chaos Wastes, all of it rendered in careful detail by the development team based on the setting created by Games Workshop.

The Creative Assembly has been largely quiet about the strategic layer mechanics of its coming Total War: Warhammer but has promised that unique elements will be offered for each faction, allowing them to express their personality.

For the Orcs, it seems that their Waaagh means that they need to be constantly engaged in combat and might suffer penalties if they fail to engage the enemy constantly.

Gamers will also be able to play as the Empire, the Vampire Counts, and the Dwarfs, with each of the races featuring their unique commanders that will shape how they approach both settlement development and actual combat.

Grimgor Ironhide is one of the most powerful Black Orcs and a capable commander with a powerful lust for combat.

The Creative Assembly states that he "maintains a tough, elite retinue of Black Orc warriors around him. This is the hard-as-nails mob known as da Immortulz, a moniker earned due to their habit of surviving almost impossible battles. On the whole Grimgor much prefers Black Orcs to any other kind of greenskin, but plenty of weedier types have snuck into his camp when the steely gaze of his single eye is fixed elsewhere."

Total War: Warhammer is the first fantasy installment in the series

The Creative Assembly has long used real-world history as inspiration for its strategy titles, as seen in experiences like Rome, Medieval or Attila.

With the new Warhammer game, the studio is trying to take the fantasy universe and create a wide range of gameplay experiences around it, making sure that the resulting title is balanced and reflects the lore created by Games Workshop.

When it comes to the tactical battles, The Creative Assembly is making magic a powerful tool that can dominate certain phases of combat but comes associated with major risks for those who wield it.

Each faction will also have a variety of units to choose from, with the classic regiments of trained men and creatures joined by powerful heroes and by a range of legendary beasts that have the power to turn the tide of any engagement on their own.

Total War: Warhammer will be launched on April 28 of next year and will be offered only on the PC.

Gamers can place a pre-order so that they get access to the playable version of the Chaos race, which will be present ​ only as an AI-controlled enemy for those who do not get the downloadable content pack that enables them.

Post-launch DLC for Total War: Warhammer will introduce more Legendary Lords and other content for gamers and SEGA and The Creative Assembly are planning to create a trilogy of titles based on the fantasy universe.