Gamers will be able to explore a unique galaxy

Oct 27, 2015 17:44 GMT  ·  By

The development team at Hello Games and platform holder Sony are announcing that they are planning to launch the PlayStation 4 version of the highly anticipated No Man's Sky in June 2016, although an exact day has not yet been mentioned.

The announcement arrives during the Paris Game Week, and it is accompanied by a new trailer for the experience, called "I've Seen Things."

The footage is clearly designed to show off the variety that No Man's Sky can offer when it comes to the core gameplay mechanics, but the biggest surprise for gamers will be how much it focuses on combat, which has not been previously promoted as playing a significant role in the game.

It seems that players will be able to equip a variety of weapons to take out enemies on the surface of planets, including powerful robots and other creatures, some of which also seemed to be allied to the gamer's avatar in the PlayStation 4 footage.

At the same time, they will be able to pilot a spaceship not only to explore the galaxy and find new planets but also to take out enemy fighters and even capital ships in big space battles.

The development team at Hello Games has not said whether the engagements will all involve other human players of No Man's Sky or if the game will dynamically populate the universe with computer opponents to make sure that gamers have someone to interact with, even in a violent manner.

No Man's Sky aims to deliver a big and unique universe for every gamer

The developers have created a new engine that allows them to procedurally generate a lot of planets and solar systems, so many, in fact, that one player might be the only one who sees a particular combination of fauna and flora.

Hello Games has previously said that the game will be populated with Sentinels that will react negatively when gamers strop a planet of its resources, but it's unclear what their role will be in the big space battles shown at the Paris Game Show.

Some fans might be unhappy with the fact that the title seems to be now focused more on combat and exploitation of worlds rather than on the simple wonder of exploration that was at the core of the first few trailers.

No Man's Sky will also implement a free market system that allows players to gather goods and to then exchange them for fuel and other supplies at space stations, guaranteeing that no one will remain stranded in a particular system for long.

The procedural approach also extends to the soundtrack of the title, which will use elements created by 65daysofstatic to create new pieces of music on the fly, adding a lot of variety to the experience.

No Man's Sky will be playable on the PlayStation 4 first, but gamers will also be able to pick up a PC version of the title, probably before the end of next year, which might contain some improvements when it comes to the look of the title.