There are still a couple of issue devs are working on

Jan 30, 2015 16:32 GMT  ·  By

Developer Techland has just released another patch for Dying Light for PC, which brings the game to version 1.2.1. The update will automatically download the moment you open Steam, if you have the game installed on your PC.

Dying Light has been affected by numerous issues on PC, including frame drops, crashes, audio problems and many others. Players even found some exploits that could potentially allow them to make unlimited money by simply throwing a weapon.

With patch 1.2.1, some of these issues have been resolved, but there are still quite a few that need to be addressed as soon as possible. That being said, here is the complete list of changes included in this update:

- numerous performance optimizations, both general and configuration-specific, that resolve many performance problems;  - compatibility fixes – related to language and regional system settings;  - fixes a number of crashes in various situations;  - blocked cheating by changing game’s data files;  - new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request);  - numerous audio compatibility fixes.

Bug fixing:  - resolved disappearing inventory in a save game in specific circumstances;  - resolved blocked using of items after breaking reloading of shooting weapon;  - removed weapon duplication glitch of throwable weapons;  - limited camera field of view on cutscenes when in-game FOV set to other than default;  - lowered frequency of docket availability information.

There are still a few known issues that will be addressed in future updates

Techland has also confirmed that they are working on a few more fixes that have been ready for this update. These are known issues which will be patched in the next update, which, hopefully, will be released soon. Here are the known issues listed by Techland:

- performance issues of systems based on the AMD processor;  - freezes when using Nvidia DoF;  - unsatisfactory performance on multi-GPU systems.

Also, in case you haven't done it yet, you can take a look at our in-depth Dying Light review.