The HoloLens is focused on Augmented Reality

Mar 17, 2015 00:46 GMT  ·  By

Despite the fact that virtual reality is becoming a pretty crowded market, it seems that the team working on the Xbox One is not at the moment interested in any kind of equivalent for Project Morpheus, Vive or Oculus Rift.

The focus for Microsoft will continue to be on the HoloLens augmented reality experience and on the integration between the home console and the Windows 10 operating system that will be introduced before the end of the year.

Phil Spencer, who leads the Xbox One division, tells Eurogamer that "The conversations between all of us in this space remain strong, a lot of them look at Xbox, and obviously with Oculus on PC and other things, and the discussions are great as all of us look forward into where this space is going to go."

It sounds like Microsoft wants to see how its competitors do in the virtual reality space before committing resources, aiming to protect itself from a potential costly failure.

The HoloLens is described as a mixed reality space by the company and it will be interesting to see whether the headset can be expanded for full VR in the coming years or Microsoft will need to invest in an entirely new device if it wants to cross over.

The first virtual reality headset launches later in 2015

As a result of the partnership between HTC and Valve, the first consumer version of a virtual reality device, the Vive, will be introduced before the end of the year, although an actual price tag has not been announced yet.

Project Morpheus, the PlayStation 4 VR concept, will be introduced in the early first months of 2016, and Oculus Rift will probably announce a similar launch period for its own device.

Technology linked to virtual reality has been progressing fast and that means problems like flickering and motion sickness have all but been eliminated at the moment.

The big potential hurdles for the long-term adoption of devices like the Vive, the Project Morpheus or Oculus Rift include the fact that they might be too expensive for gamers who have already invested in a console and that the library of video game experiences introduced on launch will be too limited.